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North Andover Youth Baseball

North Andover Youth Baseball

Programs

North Andover Little League offers programs for players of all ages and abilities during three seasons: spring, summer, and fall. Below is a general description of each season. Hover over the "Programs" tab at the top of the page to read more specific descriptions of the programs offered during each season.


Spring Season

The spring season marks the start of the baseball year and is our most popular season. Weather permitting, of course, we strive to begin the spring baseball season on or about April 1.

In the Instructional Divisions (Players born between 9/1/2008 and 8/31/2013), the first month or more of the spring season is spent practicing or in group clinics designed to work on baseball skills and fundamentals. Generally, each team will have two events per week, one on a weekday and a second event on a weekend day. Starting in May, regular season games will begin, one per week for the younger divisions (T-Ball and Instructional League) and two per week for the A and AA Divisions. T-Ball and Instructional League will continue to practice once per week, and A/AA Divisions may hold a weekly practice in addition to games, at the coach's discretion. Spring Instructional Division play wraps up by the end of the school year.

The Little League Divisions (Players born between 5/1/2005 and 8/31/2008) will have group practices in the first week of April, a player draft in the second week of April, and begin regular season game play toward the end of April Vacation until the end of May. After taking a break for Memorial Day, AAA and Majors playoffs begin in early June and will be completed by June 20th.

Teams will be picked for the Big Diamond Divisions (Juniors, Seniors, and Big League) in early April, and game play will begin in mid-April until early June.

Summer Season

The summer baseball season begins on or around June 15th and features several options for players of all abilities. Generally, summer baseball is over by the first week in August.

For players in Pre-K, Kindergarten, and 1st Grade during the spring, our summer program meets twice per week for 90 minutes. In recent years the program has been held on Tuesday and Thursday nights. This program runs from the week after July 4th until mid-August.

For 2nd through 7th graders (playing on the small diamond), we will participate in the Merrimack Valley Small Diamond League (MVSDL). The MVSDL runs from mid-June until early August and typically involves a commitment of two days per week for games or practices. The MVSDL is an intertown travel league, with games played against teams from Andover, Billerica, Lawrence, Dracut, Methuen, and other nearby communities. In 2016, we expect to enter two 7/8-year old, two 9/10-year old, and two 11/12-year old teams into the MVSDL, which will be made up of 2nd through 7th graders from the North Andover Youth Baseball program.

4th through 7th graders (birth dates 5/1/2006 to 8/31/2008) are eligible for selection onto one of the teams that compete in the Little League District 14 Tournament (click here for more information on the District Tournament). North Andover enters two 10-year old, two 11-year old, and two 12-year old District teams into this tournament. There will be one team from each age group selected from the pool of American League players and one team from each age group selected from the pool of National League players. The District teams begin practice on or about June 15th and begin district play at the end of June or in early July. The District tournament ends in mid July, and teams that win the District Tournament advance to a Sectional Tournament, which can last into August. In addition to the District 14 Tournament, District teams will be entered into the Bay State Baseball Tournament of Champions, which typically runs from late June until late July.

Fall Season

The falls season begins after Labor Day and extends into mid October, weather permitting. The fall program meets a week on Saturday mornings. The focus of the program is skill development and group practices, with teams broken out by ability to facilitate competitive intra-town scrimmage games.

Posted Schedules

Program
Division
Schedule
Team
DateAway TeamHome TeamTimeLocation/Field
04/28/2024Orioles (IL)Astros (IL)10:00AM - 11:30AMCarl Thomas Complex / CT2-Lower (60' Diamond)
04/28/2024White Sox (IL)Cardinals (IL)10:00AM - 11:30AMCarl Thomas Complex / CT3-Lower (60' Diamond)
04/28/2024Reds (IL)Dodgers (IL)10:00AM - 11:30AMAplin Playground / Aplin (60' Diamond)
04/28/2024Rockies (IL)Brewers (IL)10:00AM - 11:30AMCarl Thomas Complex / CT1-Upper (60' Diamond)
05/05/2024Reds (IL)White Sox (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT2-Lower (60' Diamond)
05/05/2024Astros (IL)Rockies (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT3-Lower (60' Diamond)
05/05/2024Cardinals (IL)Brewers (IL) 8:30AM - 10:00AMAplin Playground / Aplin (60' Diamond)
05/05/2024Dodgers (IL)Orioles (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT1-Upper (60' Diamond)
05/12/2024Rockies (IL)Cardinals (IL)10:00AM - 11:30AMCarl Thomas Complex / CT2-Lower (60' Diamond)
05/12/2024Brewers (IL)Reds (IL)10:00AM - 11:30AMCarl Thomas Complex / CT3-Lower (60' Diamond)
05/12/2024Orioles (IL)White Sox (IL)10:00AM - 11:30AMAplin Playground / Aplin (60' Diamond)
05/12/2024Astros (IL)Dodgers (IL)10:00AM - 11:30AMCarl Thomas Complex / CT1-Upper (60' Diamond)
05/19/2024Dodgers (IL)Rockies (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT2-Lower (60' Diamond)
05/19/2024Brewers (IL)Orioles (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT3-Lower (60' Diamond)
05/19/2024White Sox (IL)Astros (IL) 8:30AM - 10:00AMAplin Playground / Aplin (60' Diamond)
05/19/2024Cardinals (IL)Reds (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT1-Upper (60' Diamond)
06/02/2024Astros (IL)Brewers (IL)10:00AM - 11:30AMCarl Thomas Complex / CT2-Lower (60' Diamond)
06/02/2024Dodgers (IL)White Sox (IL)10:00AM - 11:30AMCarl Thomas Complex / CT3-Lower (60' Diamond)
06/02/2024Rockies (IL)Reds (IL)10:00AM - 11:30AMAplin Playground / Aplin (60' Diamond)
06/02/2024Cardinals (IL)Orioles (IL)10:00AM - 11:30AMCarl Thomas Complex / CT1-Upper (60' Diamond)
06/09/2024Orioles (IL)Reds (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT2-Lower (60' Diamond)
06/09/2024Astros (IL)Cardinals (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT3-Lower (60' Diamond)
06/09/2024Brewers (IL)Dodgers (IL) 8:30AM - 10:00AMAplin Playground / Aplin (60' Diamond)
06/09/2024White Sox (IL)Rockies (IL) 8:30AM - 10:00AMCarl Thomas Complex / CT1-Upper (60' Diamond)
06/16/2024Dodgers (IL)Cardinals (IL)10:00AM - 11:30AMCarl Thomas Complex / CT2-Lower (60' Diamond)
06/16/2024Rockies (IL)Orioles (IL)10:00AM - 11:30AMCarl Thomas Complex / CT3-Lower (60' Diamond)
06/16/2024Reds (IL)Astros (IL)10:00AM - 11:30AMAplin Playground / Aplin (60' Diamond)
06/16/2024White Sox (IL)Brewers (IL)10:00AM - 11:30AMCarl Thomas Complex / CT1-Upper (60' Diamond)

Note: Highlighted Team(s) belong to Divisions expired before specified Match Date.


 

NAYB Umpire Contacts

 

NameRoleEmailPhone #

Jacob Beaudoin
 
Umpire-In-Chief
[email protected] (978) 888-1336

Soucy Tournament Rules

2018 Fred Soucy Minor League Division Invitational Tournament Rules

DOWNLOAD A PRINTABLE PDF VERSION OF THE RULES HERE

1. All players in the tournament must comply with Little League Eligibility requirements. Cal Ripken Age Determination will be used, division age based on player’s age as of April 30, 2018.  

2. No pinch runners (including Rule 7.14 Special Pinch Runners) are allowed unless there is an injury. The player to make the last batted out is the pinch runner unless it is the first inning of a game and no player has made an out. In this case, the last batter in the order shall be the pinch runner.

3. Home team is the second listed team on each scheduled game (i.e., A vs. B, B is the home team.)

4. During the playoffs, the team with the higher seed is the home team. If there are two number one seeds from different brackets, the home team is the team with the better record. If these teams have the same records, the home team is the team with the least runs against per game during pool play of the tournament. If still tied after these tiebreakers, a coin flip by the home plate umpire before the game will determine the home team.  

5. There will be a continuous batting order for all divisions; all players present in full uniform must bat in the game (12 players present, 12 players bat). The order may be reset every game.

6. Teams are allowed to make free defensive substitutions. Notice should be given to the other team.

7. Each player must play a minimum of 9 defensive outs per game. Exceptions:  1) games shortened due to weather or darkness. However, if 4 innings have been completed, all players must have played at least 3 defensive outs - in other words, the team must be on track to obey the rule should the game be shortened; and 2) teams with 14 or more players at game time must play each player a minimum of 6 defensive outs.

8. Only the player at bat can have a bat in their hands. No on deck batter is allowed and no player shall be allowed to hold or swing a bat in or around the dugout.

9. Only players, coaches and managers are allowed in the dugouts.

10. All players, coaches and managers must remain in the dugout unless they are hitting or playing in the field (players) or a base coach (players, managers and coaches).

11. There shall be a maximum of 3 coaches, including the manager, within the active field boundaries during actual live ball play. Any additional coaches must be outside the field boundaries, although they may be nearby the dugout to help with scorebooks etc.

12. If one of the 3 managers or coaches is ejected, a substitute may not take his place in the dugout.

13. Players coaching bases must wear a batting helmet.

14. Only the Manager is allowed to discuss calls or rules with umpires, and must do so appropriately.

15. If after 4 innings, 3½ innings if the home team is ahead, one team has a lead of 10 runs or more, the manager of the team with the least runs shall concede the victory to the opponent.  

  • If the visiting team has a lead of 10 runs or more, the home team must bat in its half inning.
  • This rule is in effect in all games, including the playoffs. The manager has no option.


16. There will be a 6 run maximum per inning for the 7/8 division except for the last inning. When play ceases normally, if 6 or more runs have been scored, the inning is over, and 6 runs will be recorded for that team. In the last inning, 3 outs must be recorded to end the inning.

17. Pitching will be in accordance with the Official Little League Rules for pitching. Any pitcher in the tournament may pitch. A manager must remove a pitcher when the pitcher reaches the limit for his/her age group, but the player may remain in the game at another position.  

  • Ages 11-12 -Maximum pitch count 85 pitches per day
  • Ages 9-10 -Maximum pitch count 75 pitches per day
  • Ages 7-8 – Maximum pitch count 50 pitches per day

 

  • 66 or more pitches in a day, 4 calendar days of rest must be observed
  •  51 -65 pitches in a day, 3 calendar days of rest must be observed
  • 36-50 pitches in a day, 2 calendar days of rest must be observed
  • 21-35 pitches in a day, 1 calendar days of rest must be observed
  • 1-20 pitches in a day, no calendar day of rest is required


A player may not pitch in more than one game in a day

18. This rule, which applies to each pitcher who enters a game, governs the visits of the manager or coach to the pitcher at the mound:

  • A manager or coach may come out twice in one inning to visit with the pitcher, but the 3rd time out, the player must be removed as a pitcher.
  • A manager or coach may come out 3 times in one game to visit with the pitcher, but the 4th time out, the player must be removed as a pitcher.
  • The manager or coach is prohibited from making a 3rd visit while the same batter is at bat.


19. A pitcher once removed from the mound may not re-enter the game as a pitcher.

20. A pitcher who delivers 41 or more pitches in a game cannot play the position of catcher for the remainder of that day.

21. Intentional walks are not allowed.

22. For the 7/8 Division only, a batter may not walk with the bases loaded. If a pitcher throws four balls and the bases are loaded, a coach will enter the game to pitch to the batter. The count shall be reset for the at bat against the coach, and play will proceed until the ball is put into play or until the batter strikes out. There are called strikes with coach pitching.

23. For the all divisions, stealing and advancing is as per the LL Green Book rules, including Rule 7.13.

24. However, for the 7/8 division, stealing and advancing has these modifications:  

  • Runners may steal bases only after there are two outs in an inning.  
    • Before there are two outs in an inning, runners may only advance on a pitch hit into play, a walk, a hit batsman, catcher’s interference, or other base awards on a live ball.
      • Runners cannot steal home under any circumstance. For example, a player cannot take home on a passed ball or wild pitch.  
      • Runners cannot advance once the ball is securely possessed by the pitcher within the circle surrounding the pitcher's mound until the next play.  
    • While stealing, runners cannot advance an additional base on an overthrow by the catcher

    • However if any runners are advancing or returning before the ball is securely possessed by the pitcher within the circle, those runners may continue to advance or return.

    •  Any runners that advance in violation of this rule will be returned as if they had left before the pitch passed the batter as per Little League Rule 7.13.

25. The playoffs will be structured as follows. Playoff structure is subject to change based on the number of teams registered for each division:

If there are 10 teams in a division, the division will be divided into two pools and a four-game round robin will be played. The top two teams from each pool will advance to the semi-finals (crossover), and the two winners will advance to the final game.

If there are 8 teams in a division, the division will be divided into two pools and a three-game round robin will be played. The top two teams from each pool will advance to the semi-finals (crossover), the two winners will advance to the final game. The bottom two teams from each pool will advance to a consolation bracket semi-final round (crossover), the two winners will advance to the consolation bracket final.

If there are fewer than 8 teams registered for a division, there will only be one pool. The top four teams will advance to the semi-finals. The winners will advance to the final game.

Alternative divisional structures may be implemented if 12 or more teams are entered into a division (three or four pools, gold and silver brackets, etc.).

26. In the event of a tie in the standings, tiebreakers shall be determined by: (1) head-to-head results; (2) least number of runs allowed per game for the tournament; (3) coin flip.

27. Failure to play a game, unless authorized by the Tournament Director for good cause, shall result in a forfeit. Failure to field a team of at least 8 players within 10 minutes after the scheduled start time for a game shall result in a forfeit. A team may not play a game with less than 8 players.

28. Each team will be allowed up to 10 minutes for pre-game warm-ups. The home team will take infield practice first. Pre-game warm-ups may be excluded if they will impact the start time of the game.

29. In the event that a game is called for any reason, the game will be an official game (or resumed as applicable) in accordance with Official Little League Rules.

30 No inning shall begin later than 1 hour and 45 minutes after the scheduled starting time of the game.

31. Only players on the rosters officially submitted to the Tournament Director through the on-line roster form are eligible to play in the tournament. A manager must obtain permission from the Tournament Director to use any player not already on the submitted roster. The use of an ineligible, ‘non-rostered’ player will result in an automatic forfeit.

32. Coaches may warm up pitchers. Any player warming up a pitcher must wear a catcher's helmet with throat protector and use a catcher’s mitt. A player warming up the pitcher does not have to be wearing a protective cup, as per Little League rules. LIMIT WARM-UP PITCHES TO 6 PER INNING.

33. No batting donuts are allowed.

34. Managers are responsible for the conduct of the players, parents and fans of the team.

35. If you can HEAR, SEE OR FEEL a THUNDERSTORM:  

    • Suspend all games and practices immediately. 
    • Stay away from metal including fencing and bleachers.
    • Do not hold metal bats.
    • Get players to walk, not run, to their parent’s or designated driver’s cars and wait for your decision on whether or not to continue the game or practice.
    • If a player’s parent is not attending the game, the Manager will take responsibility for evacuating that child.

  • A game or practice cannot commence or resume within 30 minutes of the last visible lightning. For example:

    • Play is halted by lightning at 6:00pm, and there are no further lightning strikes. Play can resume at 6:30pm.
    • Play is halted by lightning at 6:00pm, but the lightning continues until 6:20pm. Play can resume at 6:50pm.


36. Play hard, play fair, play ball and have fun! That’s a RULE !

Contact

North Andover Youth Baseball
PO Box 416 
North Andover, Massachusetts 01845

Email: [email protected]

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